welcome to The Dealers of Death.

Join our exclusive criminal syndicate role-play group, where an opulent casino serves as our glamorous front. We undertake a wide range of clandestine jobs for our discerning clients and collaborate with other powerful criminal organizations. Based in Ishgard, we're strategically expanding our reach to cities across Eorzea. Embrace the thrill and danger of the underworld as we forge our path to power and influence together.

APPLICATION STATUS.

Currently accepting new members.
Apply on Discord and check out a sample of what our applications look like here!

STATUS UPDATES.

Mar 28th. Vigil's Last Dance Casino Night


Dealers of Death guidelines.

APPLICATION STATUS.

Currently accepting new members.
Apply on Discord and check out a sample of what our applications look like here!

BE SURE TO:

Read our guidelines in their entirety to ensure the comfort of all members within the group, and smooth sailing for all RPs!


If you can't solve a problem, it's because you're playing by the rules...


GENERAL.

  1. All players must be 21+ to participate with us. Characters must be 18+.

  2. If you need to contact a mod or anyone in the admin team, please submit a ticket through ticket-help-desk channel in the Discord.

  3. The gil we use at our casino events is IC gil and implemented through a tracking system in our discord. Our staff do appreciate tips, though, if you're happy with their service.

  4. Visitors to the FC are to check their weapons in when they enter the building, and visitors are to stay in the lobby until checked in.

  5. Respect others, respect yourself. Treat people how you would like to be treated.

  6. Keep NSFW content in NSFW channels. Same goes for our FC houses. Keep ERP to private rooms or party chat.

  7. No Spamming in the Discord.

DOS & DON'TS.

  1. Consent within our community is of the utmost importance. If someone is unwilling to participate in an aspect of rp. The rp will not be forced.

  2. Keep IC/OOC seperate, no one appreciates the bleed.

  3. No content depicting underage individuals. This includes ageplay, loli, and shota content, or characters that act too childlike.

  4. No NFSW Lalafell content of any kind. Lalafells are welcome within our community; we love a Lala, just in a platonic manner.

  5. We try to keep polictical topics out of our discord. We're here to have fun and not think about the real world for a bit.

  6. No offensive names or profile pictures in the Discord.

  7. Both in the Discord or OOC in the game, abuse, malicious intent, and harassment is absolutely prohibited and will not be tolerated in any way.


APPLICATION.

  1. All of our applications are done through our Discord. On average, applications can take up to two days to be reviewed and either accepted or denied. If denied a reason will be provided.

  2. If your application is denied, we are more than happy to work with you on whatever the issue was with it. Do not feel discouraged and please reach out with any and all questions.

  3. Upon being accepted, you'll be automatically granted the correct role within the Discord. We ask that you make sure to submit a link and head shot of your character so the Carrd and other information can be updated.

  4. All of our applications are time sensitive so make sure you have information ready ahead of time. You'll find a sample of the application here!

  5. More importantly have fun with it!

ACCEPTABLE CHARACTERS.

  1. Make sure to keep your character at a reasonable power level. Making your character unkillable doesn't lend well to the criminal underworld.

  2. Any character that fits within the realm of FFXIV is acceptable. We don't demand lore accuracy, but we do ask that you make it at least within the realm of possibility.

  3. Your character doesn't have to fit into one of the Courts or Major Arcana in order to participate. We have roles such as Patron and Indentured Servant as well.

  4. We respect artistic vision as much as anyone. Just make sure you're also respecting the lore we have built for this group in return

  5. We look forward to meeting your muse!


ACTIVITY & PARTICIPATION.

  1. If you're going to take on a Major Arcana Role or Titled Role within a court, we expect you to participate in events and to have at minimum two IC interactions a month. Due to these roles being limited we want those who claim them to be active within the group.

  2. We do not require regular participation from our other roles within the group, we strongly encourage you to take part in events and to join in the fun as much as you are able to.

  3. All of our events are open to everyone unless otherwise stated. Even Patrons can join most of our events.

IN CHARACTER INFORMATION.

  1. ICly your character needs to provide any other connections they have to other criminal organizations.

  2. If joining one of the Courts or the Major Arcana, the House will expect a high level of unwavering loyalty.

  3. The head of the Court of Wands (Iliara Brightmoon, Aka: The Moon) has the right to request further information on your character in order to fill in a dossier.


about the Dealers of Death.

APPLICATION STATUS.

Currently accepting new members.
Apply on discord and check out a sample of what our applications look like here!

Take a read of the information below to get an idea about what our group is about, and what we do here! Please enjoy your stay at Dealers of Death, and send in an application if you want!


Count your blessings, count your minutes. Played our game, hell, now you're in it!


ABOUT OUR GROUP.

We're a criminal underground group based in Ishgard. We have two venues that we run once a month each. A casino that serves as our main front in Ishgard and a tea house that serves as our front in Kugane. Along with those two regular events, we also host a fight night once a month and regular FC specific events as well to further the plot of the Dealers.

A SUMMARY OF OUR STORY.

A tarot-themed criminal organization RP set in Ishgard (FFXIV)The Dealers of Death began in the shadowed alleys of the Brume as a back-alley gambling ring for nobles hungry for danger and decadence. Now, they’ve evolved into a sprawling underworld syndicate—masked by their opulent casino, The Vigil’s Last Dance.Operating under a darkly poetic tarot structure, the group is divided into four Courts:Blades – Assassins, enforcers, and weapons-for-hire
Coins – Thieves, smugglers, and debt collectors
Cups – Public-facing fronts, and social manipulators
Wands – Spies, illusionists, and secret-keepers
The Dealers thrive on contracts, power plays, and karmic retribution—where your soul is just another thing to wager.Many owe the Dealers. Some sell secrets. Others sell steel. And a few pay in blood.
All serve the Deck.

WANT TO JOIN OUR FAMILY?

Did any of this information pique your interest? Feel free to take a look at our application, and send one in! We'll be in contact with you!


AFFILIATES


the story of The Dealers

APPLICATION STATUS.

Currently accepting new members.
Apply on discord and check out a sample of what our applications look like here!

Take a read of the information below to get an idea about what our group is about, and what we do here! Please enjoy your stay at Dealers of Death, and send in an application if you want!


Grab your sword, you might just need it, 'cause we're not afraid of cheatin'. Oh, we hate to tell you this way, but villains aren't born... Darlin', they're made.


THE PREMISE.

“You don’t owe us your life. Just what it’s worth.”Born in the smoke-choked alleys of Ishgard, the Dealers of Death began as a backroom gambling ring, dice, cards, blood bets, and secrets wagered under flickering lamplight. But beneath the clatter of coin and the whisper of rigged decks, something darker took root. A game turned into an empire.Today, the Dealers operate from behind the glimmering facade of The Vigil’s Last Dance, an opulent, dimly lit casino tucked deep in the Brume, a place where the rich lose their fortunes, the desperate lose their names, and everyone plays for something. The casino is the mask. The organization beneath is a machine of influence, death, and debt collection, one that reaches across class lines, city walls, and even dimensions.The Dealers are ruled by fate, or rather, their own interpretation of it. Structured around the suits of the Tarot, they are divided into Five Courts, each with a distinct role in their grand design:The Court of Wands, The Spies and Seers
Whispers, illusions, and hidden truths. The Wands gather secrets like coin, trading information and falsehood to shape wars without ever raising a blade.
The Court of Blades, The Enforcers and Executioners
Assassins, bodyguards, and disciplined killers. The Blades ensure loyalty, enforce the Tenets, and remove those who fail to play by the rules.
The Court of Coins, The Financiers and Fixers
Black market dealers, smugglers, and ledgermen. The Coins fund the game, grease the wheels, and make sure debts are paid, with gil or flesh.
The Court of Cups, The Faces and Fronts
Masters of elegance and manipulation. The Cups run the Dealers’ legal establishments, maintain social masks, and corrupt the highborn with velvet words.
The Major Arcana, The Dealers of Fate
The power behind the deck. These high-ranking leaders hold dominion over the Courts and act as arbiters of the Tarot’s karmic will. They do not rise by rank, they are chosen by the cards.
A Game of Debt and Devotion
Not all who enter The Vigil’s Last Dance walk out whole. Many gamble beyond their means, some foolishly, others intentionally, and find themselves bound to the Dealers in the form of indentured servitude.
These Debt-Bound work dangerous contracts, perform criminal tasks, or fight for their freedom on behalf of the organization. For some, it's a second chance. For most, it's just a longer fall. How the debt is paid doesn’t matter to the Dealers. Only that it is.Philosophy
Fate is not chance. It is played.
The Deck doesn’t lie, but the ones who draw from it do.
Everyone has a price, even if they haven’t found it yet.
And when you wager with the Dealers…
the House always wins.

THE SETTING.

Balmung FC house & Casino • Empyreum • WARD 6 PLOT 18
Malboro FC house & Tea House • SHIROGANE • WARD 29 PLOT 27
Golem FC house & Death's Caress • ULDAH • WARD 3 PLOT 35

Content Warning!

We are participating with dark, and possibly heavy topics of roleplay. The acts of violence, torture, drug use, human trafficking, sexual assault and rape are possible aspects of roleplay within the walls of our FC. Keep in mind that no one is being forced to participate in such roleplay. Players in our group will accept that such roleplay does exist with us, but they don’t have to participate in it. If unable to handle it, then we are not the group for you and should look elsewhere for your RP needs. If you do plan on participating in this kind of an RP, then you must absolutely make sure that anyone involved in such a story consents to that level of roleplay.

HISTORY.

“Every empire begins with a gamble. This one began with a lie.”Several years ago, a select group of Ishgardian nobles and discreet members of the Holy See gathered under masks in the back alleys of the Brume. Their shared vice was high-stakes gambling—something utterly scandalous by public standards, yet tantalizing to those numb to privilege and power. Cloaked in false names and anonymity, they paid handsomely for private, rotating game nights set in forgotten crypts, wine cellars, and empty confession halls.But the nobles wanted more than coin on the table.
They wanted danger. Control. Dominion.
They commissioned a morally flexible group—small, efficient, and quiet—to arrange these games and enforce their rules. It was this early cadre that would become the foundation of the Dealers of Death. Known only by whispered rumors, they ran death wagers, secret tournaments, and fate-drawing rituals for Ishgard’s elite. At first, only coin changed hands. Then came titles. Land. Servants. Eventually, lives.As the stakes spiraled into darkness, the name “Dealers of Death” emerged. It was spoken in reverence and fear by those who knew: once you made a wager with the Dealers, only the deck could decide your end.The Rebellion Within
Years passed. The Dealers grew. The original House—the secretive inner circle that governed the organization—drowned in excess. Corruption festered. Greed consumed them. They no longer gambled for control. They merely fed off it.
That’s when three low-ranking members saw the rot for what it was. Unwilling to let the organization implode beneath gluttony and arrogance, they executed a bloody internal coup. One by one, the old House was hunted down and eliminated—their blood spilled in silence, their names erased from the ledgers.The new House rose not from privilege, but from precision, patience, and purpose.The Reformed House
The current House rebuilt the Dealers from the shadows up. They abolished visible slavery, erased loose ends, and redirected their influence toward something more sustainable—and far more terrifying.
They founded The Vigil’s Last Dance, a lavish casino deep in the Brume. A golden mask over a dagger, it serves as both a front and a funnel—drawing in the desperate, the decadent, and the doomed. Indentured servitude replaced enslavement, allowing clients and criminals alike to work off their debts through contracts, favors, or bloodshed. The only rule? The debt must be paid.During this period, Millie Lottie, now The Magi, led a covert infiltration of the rival syndicate Black Lotus, dismantling its infrastructure from within. Alongside her was Iliara Brightmoon, a former Lotus member and diviner of unsettling clarity. Iliara joined the new House as The Moon, assuming control of the Court of Wands and the Keeper of the Deck of Fates.They were later joined by:Auroa Sinistra, The Empress, a master chamer who assumed control over the Court of Cups and all legitimate fronts.Yvet, Judgement, who serves as the cold enforcer and final blade of the House—unwavering, silent, and feared.And the Undisclosed Fifth, an anonymous entity said to represent an Arcana yet unnamed, present in form or force when least expected.Now and Always
The Dealers of Death have become something far more dangerous than a criminal organization. They are a machine of fate, masked in pleasure and ritual, power and prophecy. Behind every vanished noble, broken syndicate, or lost heirloom lies the mark of the Dealers—quiet, undeniable, absolute.
And always, the game continues. The debt grows. The House watches.


our admin team.

MOD APPLICATION STATUS.

We aren't currently accepting new admins, but please feel free to check this notice every now and then to see if we are!

If you have any questions regarding the group, whether you are a member or inquiring applicant, please feel free to reach out to a member of our team.


Scream my name when they run! Honestly, it's kinda fun. Scream it louder when they fall!

"We are the ones who deal the cards—and ensure the game is played."The House is the ruling body of the Dealers of Death, comprised of its most powerful, cunning, and arcane-aligned members—each a wielder of a Major Arcana title and master of one or more of the Four Courts. Unlike the whispers and shadows of rumor, The House is not hidden. Its members walk openly among the Dealers, their presence a constant reminder that fate is watching, and it has a name.They are interpreters of the Tarot's karmic will, arbiters of the organization's Tenets, and brokers of high-stakes dealings both within and beyond Ishgard. Every assassination, alliance, auction, and betrayal flows through their hands—deliberate, weighted, and symbolically precise.The House is not a democracy. It is a convergence of fated power, bound by ancient signs and sealed in blood and ink. Each member holds a unique Arcana title and controls the rhythm of their respective Court. While their roles are distinct, their loyalties are singular: to the balance of the deck and the survival of the Dealers.


Millie (Magi)

Female | She/Her | carrd

Master of the Court of Blades & Coins
Equal parts assassin and strategist, Millie is a force of contradiction—steel under silk, knife-edge grace. She oversees the more violent operations of the Dealers and maintains the ledgers and ledgers of blood alike. Her reach touches both the underground’s darkest corridors and the surface’s glittering facades. Millie’s word is often final when blood must be spilled… or spared.
She loves helping build character story and is always happy to jump into some RP. Don't be afraid to reach out if you need anything.
Her time zone is EST.

Yvet (Judgement)

Female | She/Her | carrd

Enforcer of the Court of Blades
Silent and imposing, Yvet is the executioner of the House’s will. She does not debate. She acts. When the Tenets are broken, it is she who delivers the consequence. All Dealers know: if you see Judgement coming, your fate has already been sealed. Her presence at House meetings often signifies a matter of internal reckoning.
She considers herself a fairly okay-ish writer and does her best to match the flow of RP. She also thoroughly enjoys character and world building so if you have an idea on something, don't be afraid to bounce it off her. She'll usually reply fairly quickly if she is not in the middle of something. Other than that, uhh...have fun!
Her time zone is CST.

Auroa (Empress)

Female | She/Her | carrd

High Seat of the Court of Cups
Elegant and merciless, Auroa governs the legitimate fronts of the Dealers—the casino, the tea house, ect. Her influence spreads through contracts, charm, and veiled threats. She is the velvet glove over a steel hand, weaving legality and decadence into one. Rumors say her smile has undone more nobles than any blade.
Anyone is free to reach out to her if they need anything or just wanna hang.
Her time zone is EST.


Iliara (Moon)

Female | She/Her | carrd

Head of the Court of Wands | Keeper of the Deck
The House’s most arcane and enigmatic member. Iliara speaks in riddles, often seen performing ritual readings that guide the Dealers’ major operations. As Keeper of the Deck, she ensures the Tarot’s power is honored, never exploited. She commands an intricate web of spies, visionaries, and illusionists across Ishgard and beyond.
Let's have fun writing, everyone! If you need to ask her anything, don't be afraid to get in contact.Her time zone is EST!

Undisclosed Fifth Seat

?? | ??? | [carrd]

Unknown Arcana | Unknown Role
There is a chair always left in shadow. Sometimes it is empty. Sometimes, it is not. No one speaks of the Fifth openly—but all in the Dealers know that when that voice speaks, it does so with authority equal to the others. Some say this member represents a liaison to something even older… or inhuman.

our current roster.

APPLICATION STATUS.

Currently accepting new members.
Apply on Discord and check out a sample of what our applications look like here!

ACTIVITY REQUIREMENTS.

In order to remain on this roster, you must be active at least [insert time frame here] or participate in one event every [insert time frame here].


I aim before I kill. Live only for the thrill. It's bad, I know, but still...


Dealers' Courts

“Each suit a blade. Each blade a hand. Each hand a will of the House.”The Dealers of Death are not a chaotic collection of criminals—they are an engine of fate, meticulously organized into Four Courts, each one aligned with a Tarot suit and specialized in a vital arm of the organization's function. Each Court is both a faction and a philosophy, embodying the principles of their suit while serving the will of The House and the Major Arcana above them.Every member of the Dealers swears allegiance to a Court. Your Court defines how you serve, what you fight for, and what fate you tempt.

WANT TO JOIN OUR FAMILY?

did any of this information pique your interest? feel free to take a look at our application, and send one in! we'll be in contact with you!


Vivodika Kokoturba

Male | Lalafell | carrd

The ever-enthusiastic Fool is always looking for new adventures. They might make hasty choices, but they aren't to be taken lightly. Impulsivity is not the same thing as recklessness.

Millie Lottie

Female | Miqo'te | carrd

The Magi is a cunning puppet master, rarely telling the truth and employing deception as their main weapon. They aren't one to trust easily.

Seat open

Gender | Race | carrd

Mysterious and intuitive, the High Priestess is the keeper of secrets. Often plagued with visions of the future they can often be a guiding hand if they want to.

Auroa Sinistra

Female | Au Ra | carrd

The Empress represents fertility, maternal instincts, and success. It embodies the cycles of birth, death, and reanimation.

Kateshi Yamamoto

Male | Au Ra | carrd

The Emperor represents firm leadership. They can create order out of chaos and are often seen as a wise authority figure who relies on logical thinking to solve their problems.

Lynx Drake

Male | ??? | carrd

A teacher, truth seeker, and advisor. The Hierophant is often a steady guiding hand for those who want it.

Ameh'ya Muna

Male | Miqo'te | carrd

The Lovers are unique, two make up the one. They are romantic and sexual and often blinded by passion. Duality in motion the Lovers are a constant dance of perfect fit and violence at the next turn.

Powle Hunt

Male | Hyur | carrd

Always on the move, the Chariot represents progress and forward thinking. They often have their path planned ahead of them, knowing where they want to go.

Arthur Beltway

Male | Hrothgar | carrd

Strength is someone who trusts their instincts and stays the course. They're resolved and driven by conviction and inner determination.

Grimar Ozarath

Male | ??? | carrd

Preferring solitude and self-reliance the Hermit is used to working alone. They're a quiet shadow in the dark, waiting for the right moment.

Paimon

??? | ??? | carrd

Luck, fate, destiny. Lucky by nature the Wheel of Fortune goes with the flow and usually comes out on top.

Yugao Senju

Female | Hrothgar

Impartial, fair, and equal. An eye for an eye and always ready to right any wrongs. The Justice remains impartial and fair in all things.

Seat Open

Gender | Race| carrd

Always at a crossroads, The Hanged Man is a person who has sacrificed themselves time and time again for those they love and care for. Despite situations often being dire, they usually come out whole in the end.

Doctor Kure (Kazukuri Seikai)

Male | Au Ra | carrd

The bringer of Death, often with ambitions of helping people move forward, onto better things. Like the after life. They bring about new beginnings, not the end.

Kokiwi Kokoturba

Female | Lalafell | carrd

Temperance calls for balance and compromise, often getting closer to their enemy in order to understand what makes them tick. They work well with others in their quest for balance.

Ash Chisaki

Male | Viera (Veena)| carrd

Temptation incarnate. They push people to excess and self-destruction. Whispering in your ear to let loose, have some fun, indulge in that vice of yours. The Devil is likely to watch the world burn down around them with a cold drink in hand.

Seline Eversong

Female | Miqo'te | carrd

A sudden change, questioning conventions, destruction. The Tower seems fine and solid on the surface, seems safe and trustworthy. You never know what's lurking within them until it's too late.

Stradanie

Female | Miqo'te| carrd

The Star is an accomplished individual. They're on the rise collecting achievements and basking in the glory of them.

Iliara Brightmoon

Female | Viera | carrd

The Moon is often talking in riddles, dangling the truth just out of your reach. They're deceptive and secretive and often rely on their intuition.

Risukai Nightshroud

Female | Hyur | carrd

The Sun is a bright and shining light in the darkness. They're successful and offer hope and enlightenment to those who need a warm embrace to get them through the night.

Yvet Neillia

Female | Viera | carrd

Judgement has a strong sense of responsibility, often towards making you suffer the karmic response to your actions. Consequences for your actions will be dealt.

seat open

gender | race | carrd

Lesson learned the end of a journey, completion. The World is the end, they bring about the final moments and will see it as their sworn duty to do so.


Court of Cups

The Court of Cups is the public face of the Dealers of Death, the smiling hosts, silver-tongued negotiators, and keepers of the legitimate fronts that mask the syndicate’s darker dealings. They run the organization’s lawful businesses: the opulent casino, and the elegant tea house. These locations offer more than leisure, they are hubs for discreet meetings, surveillance, and laundering illicit gains under a veneer of refinement.While the other Courts deal in death, secrets, or shadows, the Cups offer hospitality, diplomacy, and presentation. But make no mistake, behind every soft word is a sharpened mind, and behind every smile, a carefully weighed motive.*Manage legal establishments used as fronts: casino and tea house.
*Experts in image, social standing, contracts, and political navigation.
*Often act as buffers between the public and the true inner workings of the Dealers.
*Host public events and “charity” functions to maintain goodwill.
*Employ spies through legitimate hiring (servers, performers, dealers).
*Use charm and legality as their blade—rarely resorting to overt violence, but always protected.

  • Auroa Sinistra (Empress) | Carrd. | Active

  • Arthur Beltway (Strength) | Carrd. | Active

  • Kateshi Yamamoto (Emperor) | Carrd. | Active

  • Stradanie (The Star) | Carrd. | Active

  • Inuki | Carrd. | Active

“Polish the mask, and none will question what lies beneath.”

Court of Coins

The Court of Coins oversees all matters of wealth, acquisition, and information. Smugglers, thieves, fence-masters, and corrupt accountants belong here. This Court deals in artifice, bribery, blackmail, and auctioning forbidden things. Many of Ishgard’s nobles unknowingly owe their fortunes, or their lives, to the Coins.*Operates black markets, artifact trade, and espionage networks.*Keeps ledgers that track "Favors Owed" like sacred scripture.*Specializes in forgery, manipulation, and debt-based control.

  • Millie Lottie (Magi) | Carrd. | Active

  • Paimon (Wheel) | Carrd. | Active

“All debts are paid. In coin or in blood.”

Court of Blades

Assassins, duelists, hunters, and merciless enforcers, this is the steel edge of the Dealers of Death. The Court of Blades handles justice within the organization and death without. Whether enforcing the Dealers’ tenets or silencing witnesses, the Blades move with purpose. They are feared even among their own, as a Blade’s mission often ends in silence, whether sanctioned or whispered.*Execute traitors, threats, and obstacles with ruthless precision.
*Operate kill-squads, shadow cell contracts, and public “lessons.”
*Train in dueling, shadow arts, and anatomy.
*Often used to settle disputes between Courts or Arcana.

  • Millie Lottie (Magi) | Carrd. | Active

  • Yvet Neillia (Judgement) | Carrd. | Active

  • Lynx Drake (The Hierophant) | Carrd. | Active

  • Vivodika (The Fool) | Carrd. | Active

  • Yugao Senju (Justice) | Carrd. | Active

  • Adala Ashdale | Carrd. | Active

  • Drifting Axe | Carrd. | Active

  • Tyo'li Muski | Carrd. | Active

  • Shaazan | Carrd. | Active

  • Shin | Carrd. | Active

“The blade sings clearest in silence.”

Court of Wands

The Court of Wands deals not in violence, but in information, secrets traded like coin, rumors planted like seeds, and truths weaponized to shatter reputations or start wars. They are the spies, infiltrators, masterminds, and tacticians of the Dealers of Death, often mistaken for mere observers until their web tightens, and someone vanishes, falls, or bends the knee.Where the Court of Coins gathers wealth, the Wands gather leverage. A whispered truth in a noble’s ear. A forged letter in a holy man’s desk. A long-lost scandal brought to light at just the wrong moment.*Experts in infiltration, disguise, code, and psychological warfare.
*Maintain deep-cover agents within Ishgardian high society, the clergy, and rival syndicates.
*Oversee the collection, distribution, and weaponization of secrets.
*Trade in blackmail, prophecy, coded grimoires, and memory theft.
*They often use illusion magick and glamours to obscure identities and movements.
*Covert missions, often embedded as courtiers, scholars, or servants.
*Manipulate events through rumor, scandal, and false prophecy.
*Use enchanted scrolls, secret-scribes, and glamoured tomes to share forbidden knowledge.
*Whisper through intermediaries, leaving trails of riddles and red herrings.

  • Iliara Brightmoon (The Moon) | blog. | Active

  • Ameh'ya Muna (The Lovers) | Carrd. | Active

  • Doctor Kure (Death) | Carrd. | Active.

  • Kateshi Yamamoto (Emperor) | Carrd. | Active

  • Kokiwi (Temperance). | Carrd. | Active.

  • Ejnar Hálogi. | Carrd. | Active.

  • Vicente Cervantes | Carrd. | Active

“Words spark wildfires. We speak, and the world burns.”


join us at The Dealers of Death.

APPLICATION STATUS.

Currently accepting new members.
Apply on Discord check out a sample of what our applications look like here!

if you have any questions regarding the group, whether you are a member or inquiring applicant, please feel free to reach out to a member of our team.


There's nothing left to lose. Don't tell me it's not fair. Believe me, I've been there...


APPLICATION INFO.

Below is our application. Please submit it through Discordand the admin team will consider it as soon as possible. Thank you for your interest!These are the general questions each of our applications has on it so you have an idea of what to expect when applying.

APPLICATION FORM.

  1. By submitting this application, do you confirm that you are over the age of 21 and that you have read and agree to follow the rules of our community?

  2. By submitting this application, do you confirm that you have read our content warning statement and that you fully understand it?

  3. Tell us a bit about your character, what their name is, how old are they, the character's appearance, their race, their preferred pronouns etc... Be as brief or thorough as you need to be. Link a Carrd if you have one!

  4. Give us a summary of your character's back story. Minimum of 500 characters and try to keep it under 1500 characters.

  5. Do you understand the overall theme of the Dealers of Death and can you briefly describe them?

  6. What type of RP are you looking for within the Dealers of Death and where do you see your character fitting within the community?

  7. How comfortable are you with character consequences through RP? For example losing a limb, being hurt/damaged, or demoted. Consent is, of course, a priority within our community

  8. While there is a potential for ERP within our community, it is not our focus. We must ask if you are comfortable with these themes.